Great Theft Auto V is the fifth game in the famous Grand Theft Auto series. Like its archetypes, it dives the player into a universe of auto wrongdoing roused by exemplary double-dealing films. Here, the player should carry out all way of virtual wrongdoings to endure.
The game has a vivid plot including a trap of character collaborations. It happens nine years after a screwed up burglary, with different characters attempting to get the pieces and winding up drew once again into wrongdoing. As the game returns, the plot conveys many astounding disclosures.
The Grand Theft Auto series is one that has since quite a while ago valued pushing limits and pursuing debate. Drawing intensely on the more manipulative kind of wrongdoing film, the game is loaded up with all way of savagery and pandemonium: nonetheless, the entirety of this is introduced in a facetious way.
The game can be played from either first-individual or third-individual viewpoints. It happens in an open world, unreservedly traversable by the player, where certain collaborations will trigger explicit missions, requiring the player to finish a specific goal to continue. Players can utilize different vehicles, and furthermore convey a scope of various weapons.